Artists in California have been combining art and technology for many decades.
These artistic forms of investigation are more relevant and compelling than ever before, particularly in the Bay Area with its culture of technological innovation, emphasis on social media, and DIY ethos. Students in the Art and Technology major at SFAI learn the technical, conceptual, historical, and theoretical skills needed to produce contemporary art using technological forms such as time-based and networked media, digital media, audio, programming, and electronics.
Inherently interdisciplinary, this major offers students the opportunity to explore the ways that technology has infused traditional approaches to art-making, as well as creating possibilities for the invention of new media practices.
Students have access to extensive Digital Technology Resources configured to meet the needs of projects using sound, photography, film, video, design, plasma cutter, laser cutter (Spring 2015), web, programming, and print.
See a sample four-year academic plan in the BFA in Art + Technology program to help you decide what courses to take when.
|Liberal Arts Requirements (Examples: Global Social Movements, Un/Natural Ideologies, Concepts of Creativity, Mathematics: A Visual History, Extinction)||33|
|Studio & General Elective Requirements||72|
|Art History Requirements||15|
|Introduction to Art + Technology I||3|
|Introduction to Art + Technology II||3|
|Interactivity + Social Media Distribution||3|
|Digital Media Distribution||3|
|A+T Electives (Ex: Games Artists Play, Physical Computing for Artists, Das Berlin-Projekt)||15|
|Senior Review Seminar||3|
|Portfolio: Strategic Self||3|
|Electives in any Studio (Ex: Surfaces: Illusion/Abstraction, Soundscape 5.1, Three-Dimensional Collage)||24|
|General Electives (Ex: Performance/Sound/Language, Personal Cinema)||9|
|BFA Graduate Exhibition||0|
|Global Art History||3|
|Modernity and Modernism||3|
|Art Since 1945||3|
|History of the Major||3|
|Art History Electives||3|
Program Learning Outcomes